Move 1 Orange





 
Pip: 167
 
Pip: 167
 

# Ply Move Equity
* 1 2 13/7 8/7 0.106
  2 2 24/18 24/23 -0.028 (-0.134)
  3 2 24/23 13/7 -0.033 (-0.138)


Move 1 White





 
Pip: 167
 
Pip: 160
 

# Ply Move Equity
  1 3 24/22 13/8 -0.140
* 2 3 13/8 13/11 -0.175 (-0.035)
  3 3 13/8 6/4 -0.210 (-0.070)


Move 2 Orange





 
Pip: 160
 
Pip: 160
 


Cube action equityAlert: Correct decision not to double
3-Ply Money equity: 0.168
  0.5%  14.7%  56.5%    43.5%  10.9%   0.4%
Double decision Good enough: 0%  
  Too good to double: 0%  
Take decision Current Cube Doubled Cube Borderline
Equities 0.175 0.166 0.547
Proper cube action:   No double, take

# Ply Move Equity
* 1 3 13/9 6/5 0.090
  2 3 13/8 0.066 (-0.023)
  3 3 24/20 24/23 0.065 (-0.025)
41, 42 and 46 would make a good blocking point for White. Therefore 6/5 is a meaningful duplication. I was considering 13/9 plus 24/23 or 6/5. I liked 6/5.


Move 2 White





 
Pip: 160
 
Pip: 155
 

# Ply Move Equity
* 1 3 24/21 13/11 -0.258
  2 3 24/21 24/22 -0.289 (-0.031)
  3 3 24/21 11/9 -0.301 (-0.043)


Move 3 Orange





 
Pip: 155
 
Pip: 155
 


Cube action equityAlert: Correct decision not to double
3-Ply Money equity: 0.249
  0.7%  17.9%  58.1%    41.9%   9.7%   0.3%
Double decision Good enough: 23%  
  Too good to double: 0%  
Take decision Current Cube Doubled Cube Borderline
Equities 0.258 0.248 0.556
Proper cube action:   No double, take

# Ply Move Equity
  1 3 9/3 6/3 0.048
  2 3 9/3 8/5 -0.008 (-0.055)
* 3 3 13/7 8/5 -0.019 (-0.067)
Alert: Blunder (0.074)
This is a difficult choice. (13/7,8/5) the actual play: Make the 5 point leaving a double shot for 4s and 5s + 62 (22 shots) plus the very strong 3s making the silver anchor plus 66, 22, 11, 21.
Or (9/3, 6/3) leaving only one blot with some capital on the midpoint, challenging white to hit, run or be subjected to an attack. With a worse timing, Black needs some threats to slow down White's prime building.
Or (24/18, 8/5) duplicating 4s challenging White into a blot hitting contest with a better board and splitting the stragglers.
I could not see the merits of the second option then.


Move 3 White





 
Pip: 155
 
Pip: 146
 

# Ply Move Equity
* 1 1 21/17*/11 0.096
  2 1 21/11 -0.229 (-0.325)
  3 1 21/17* 8/2 -0.261 (-0.358)


Move 4 Orange





 
Pip: 145
 
Pip: 163
 

# Ply Move Equity
  1 3 bar/24 24/23(2) 6/5 -0.098
* 2 3 bar/22 6/5 -0.112 (-0.015)
  3 3 bar/21 -0.145 (-0.047)


Move 4 White





 
Pip: 145
 
Pip: 159
 


Cube action equityAlert: Correct decision not to double
3-Ply Money equity: 0.121
  0.6%  14.0%  55.5%    44.5%  13.0%   0.5%
Double decision Good enough: 1%  
  Too good to double: 0%  
Take decision Current Cube Doubled Cube Borderline
Equities 0.117 0.126 0.554
Proper cube action:   No double, take

# Ply Move Equity
* 1 1 8/5(2) 6/3*(2) 0.569
  2 1 13/10(2) 6/3*(2) 0.306 (-0.262)
  3 1 24/21 8/5(2) 6/3* 0.253 (-0.315)
Alert: Joker (0.418)


Move 5 Orange





 
Pip: 133
 
Pip: 162
 

# Ply Move Equity
* 1 1 Can't move -0.679


Move 5 White





 
Pip: 133
 
Pip: 162
 

  White Double
6. Orange Pass

Michael Meyburg wins 1 point.

Game 2 statistics
Player Svilo Michael Meyburg
Overall 0.988 0.390
Rating advanced world class
Error rate 2.224 0.878
Nb errors (Nb blunders) 1 (1) 1 (0)
Luck rate (Nb joker) -7.529 (0) 7.529 (1)
Nb unforced moves 4 4
Nb wrong double 0 (DP: 0.00 TG: 0.00) 0 (DP: 0.00 TG: 0.00)
Nb missed double 0 (DP: 0.00 TG: 0.00) 0 (DP: 0.00 TG: 0.00)
Overall doubling error 0 (DP: 0.00 TG: 0.00) 0 (DP: 0.00 TG: 0.00)
Nb wrong take 0 (0.00) 0 (0.00)
Nb wrong pass 0 (0.00) 0 (0.00)
Overall take error 0 (0.00) 0 (0.00)

This file has been generated by Snowie Professional EditionVersion 1.1, a product of Oasya SA
Output date: 10:05:26 AM, 12/4/98